So part one was a solid start, part two was extremely wacky, so what can we expect in the final act of Bitman’s latest EP trilogy, OverLoad?

“The Way” starts with echoy tones that build into static, atmospheric ambience. The drum pounds have a cinematic quality to them, as retro notes bleep all around. It’s otherworldly in nature, and is transfixing. This all transitions to a slow and sexy chiptune/electro melody, as the bass cuts through and Pong goes haywire in the background. Throughout it’s 3 minute 45 second span, the track goes through many dramatic transformations as it progresses, going to unexpected, wild places, adding to the intrigue. Synths blare in for “Show Me”, sounding as if it were taken straight from 90’s pop hits, albeit slightly off-tune. The way in which gaming sound effects intersect is strange, but in very pleasing ways, and distorted vocal harmonies make it even more weirdly wonderful. There are moments where it’s space-like, as if blasting through hyperspace. A heavier electro beat kicks in towards the end, adding a harder edge, contrasting the serenity of the rest of the track. “Imperfect Alignment Of Time And Space” goes for something more dramatic, as sombre piano notes play, backed by war like/tribal drumbeats. Even the retro bleeps feel reflective in nature. There’s then the sudden emergence of a frenzied violin that plays, alongside what sounds like a Metal Gear Solid sample that blends in seamlessly. More violin melodies play in conjunction with a chilled electronic melody, the style of which reminds me of Lindsey Stirling’s work. The overall feel that this track gives off has a very science-fiction tone to it. “We Won’t Leave” rounds off the listening experience. Layers of manipulated vocals are schizophrenic in their presentation, yet the track manages to maintain a very upbeat tone, with the use of uplifting rhythms. Distorted rapping is a great contrast, keeping the track feeling fresh. There’s a feel-good mood to the song that makes for a great way to wrap things up.

there are times where the music becomes very cinematic, as if it were from film, or more aptly, game soundtrack.

Somehow Bitman has added in even more genres here, all whilst maintaining the usual feel that his music creates. Are there any limits to what he can mash together? The unique aspects that define the OverLoad EP are those of an atmospheric nature. Here, there are a lot more ambient moments, and there are times where the music becomes very cinematic, as if it were from film, or more aptly, game soundtrack. Yet it somehow maintains a lively feel, and continues to be upbeat throughout. It’s extremely progressive, with these tracks showing the highest level of evolution and contrasting elements. Each EP has it’s own identity, but they all still manage to make one coherent package in a story of three acts, this one providing a strong, dramatic finish.

Final Verdict: OverLoad goes for more ambient and cinematic elements, but somehow still maintains the liveness that defines Bitman’s music, whilst also defying genres in unique ways. This makes for a strong finish to the trilogy of EPs.